This is a demo reel for a class project. To bring both of these scenes together, I payed close attention to each environment. I began doing the ADR with more of a bass in my voice, next I added a pitch shift to widen the ADR. While observing the cinematic video you see the main character sitting with an abundance of crystals floating around him.
By dropping a spoon on a concrete floor I was able to make a whoosh sound that I could reverse and use for the first crystal that floats close by, I also used a leather jacket to mimic the foley of his hand twirling the ring.
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As the character stands up I wanted a stinger to bring an eerie mood along with wind blowing through the cracks I added some crow cries, debris, and wood creaks.
For the gameplay I also contributed in creating the ADR, using the same methods. I wanted to get extra creative with the foley of the character so I recorded myself walking on a concrete floor, then I jiggled my keys for the sound of his tool belt as he's walking lined them up and internal recorded them as one sound. Choosing the proper SFX was also a big part of bringing this project to life, time stretching my weapons that were processed from different sources
The Black Smith is an enjoyable experience for game players all around the world,
I Nico Valdivia present my demo reel of The Black Smith.

I had the privilege of working on a short Minecraft animation for Chase Creatives LLC. I spotted and created all of the sound effects for this short project, and also implemented and mixed the audio for the short animation.
I loved creating the audio for this project from throwing pans and letting them spin to make a dramatic build for a massive synthesized explosion that I used from Logic pro's Alchemy, I used an inflated rubber stress ball drenched in water to create slime movement.
As the climax of the explosion came I poured sand on concrete to get a debris particle falling. Field recording played a huge factor in this work of art I present to you
"Creep Grief".
August 2021 I joined Quantum Games on their quest to release Clarity. An exciting 2d fantasy quest I am the lead sound effects designer on this project and have been expanding my field recordings for this project please take the time and take a look at Quantum games for more information on Clarity: The Seven Demons of Vnguardia
www.teamquantumgames.com
Play the demo
https://gxc.gg/games/2gbsoq/Clarity-Demo/
